The game has begun!
How to connect:
To play PitBoss, simply follow these instructions:
1. Make sure you're patched to the latest version of Civ 4. Go to
Advanced > Check for Updates within the game to patch.
2. Go to Multiplayer > Direct IP Connection
3. On the right side, enter
home.apartment167.com as the IP address and use the password that I emailed to you.
4. Select your leader.
5. The first time you select your leader, you will be asked to enter a password to protect your civ. Enter something that you will remember.
6. Play your turn!
7. Once you're done with your turn, simply quit the game. Be sure you press "Enter" to end your turn first though.
Important PitBoss notes:
Because this is a beta version of PitBoss, there are bugs. The most reported bug on the forums is that for some reason people's passwords stop working. A definite cause of this is if you press ALT-D to enter player details, or use the "Your Details" button on the ESC menu. So in short:
Do not use ALT-D or the "Your Details" button on the ESC menu.
Even without doing that, however, some people seem to still have the problem. Some have reported that trying to connect several times in a row seems to fix it. Others don't have the same luck.
If you are having password issues:
A workaround has been posted on the forums for people getting the Invalid Password error. Note this is only if you're having problems with
your password to access your civ, not the password to access the server itself. If this is happening to you, try following these directions:
1. Go to
http://www.apartment167.com/md5.php
2. Enter your password in the top box and click Submit.
3. Copy the long string from the bottom-most box (labeled "MD5") and use that as your password when you try to do your turn.
Game rules:
Simultaneus turns. This means that once a turn starts, anyone can play their turn in any order. If two people happen to log in at once, they'll be moving their guys at the same time. It's identical to playing a LAN game with simultaneus turns.
36 hour turn timer. This means that once a new turn starts, everyone will have 36 hours to play their turn. Note that once everyone makes their move, the next turn starts right away. I think everyone should be doing 1 turn per day, but having 36 hours gives people a little slack time in case they are really busy one night and can't make their turn.
9 Players:
OverloadUT (Greg) - Catherine of the Russians
(Creative/Financial)
Studlybob (Rob) - Montezuma of the Aztecs
(Aggressive/Spiritual)
ThePumaman (Sean) - Roosevelt of the Americans
(Industrious/Organized)
Dyluck (Dan) - Tokugawa of the Japanese
(Aggressive/Organized)
GLC (Kalan) - Asoka of the Indians
(Spiritual/Organized)
Frisxo (Stan) - Cyrus of the Persians
(Expansive/Creative)
Mojo (Eric) - Victoria of the English
(Financial/Expansive)
EricG (Stan's Friend) - Julius Caesar of the Romans
(Organized/Expansive)
IHateGreg (Evan) - Alexander of the Greeks
(Aggressive/Philosophical)
Game Settings:
Game Speed:
Quick
World Type:
New World (aka Terra)
Map Size:
"Large"
Diplomacy Rules:
No game-related communication with a civ you haven't met. This means you cannot make trade proposals or offer any game-related information to a player before you have made contact with that leader.
Trades are limited to things in the game only. This means you can't say you'll buy someone lunch if they give you a certain technology or you'll pay them $10 to stop attacking you. This should go without saying but I just want to make it an official rule.
ALL diplomacy talk must be done in character. This doesn't mean role play. This means that if you are talking with someone about diplomacy, you must both understand that you are now talking about the game and may not discuss real life matters until your diplomacy discussions are complete. It is important that the game remain separated from real life because a game that takes place over a long time frame has the potential of making people frustrated with their friends and coworkers instead of frustrated with that leader.
This means that you should not be talking to someone and say "Hey, would you like to ally up and help me fight the Germans? By the way, how was your date last night?" It must remain separate. Make it clear that you would like to discuss Civ 4 in character, have your discussion and make your offers or what have you, and then make it clear that you are done with your diplomatic discussions.
Please keep in mind that we're playing this game to test a beta version of PitBoss. It's possible that when a new version of PitBoss is released, it will be incompatible with our savegame and we'll have to start over. I do not think this is likely to happen due to the fact that PitBoss uses a standard save game format and not its own, but I just wanted to warn everyone just in case.